Spiralab FM 3D Demos
Videos of Spiralab AV FM tests.....
It's quite a puzzle what to do in art these days as so much is no available on the Web. While some of my 3D drawing is still exploratory, the Ula project promises something truly unique.
So this area contains the results of various 3D art projects. I have experience with Poser 6/7/2010 Professional, Carrara Professional 5/6/8, and create 3D drawings with Jitter in MAX/MSP from Cycling74. I also am practicing with Photoshop CS3/CS4. This really just demonstrates that I understand the technology well enough to do something with it.
Videos of Spiralab AV FM tests.....
For some time I have been interested in writing a love story about Ocysseus with Calypso on O:gygia, and for a modern audience, I thought also to illustrate it. the idea for the story is rather unique, and in no way conflicts with the legend, which surprises me considering the story is 3,000 years old.
So far the novel draft is about 50,000 words. I'm meant to draft at least another 30,000 words before approaching a publisher, and I don't want to pad it, so I'm still thinking carefully about how to add to it.
The illustrations were made with Carrara 8.0 professional with Victoria and Michael 4 from Daz3D. The cloth simulation was performed on Poser 8. The textures are mostly custom made.
These is a project to recreate Botticelli's Venus in a 3D environment. The figures and basic landscape are down, but the God of Wind has brought the Goddess of flowers with him (his lover of course) and she had scattered flowers around her which are not yet drawn. It took quite a time to get the lady running from the right to a shawl for her in an acceptable way.
These are renderings of the Medici Fountain (fr: La fontaine Médicis), a romantic fountain depicting Polyphemus watching jealously the sea nymph Galatea, whom he adored, with her lover Acis. Polyphemus is perhaps best known as the Cyclops in Homer's Odyssey, which accounts for my double-fold interest in the statue, it also being a favorite of an old friend.
I first became interested in geotopographical rendering because of a program called Vista Pro, running on DOS 4.1. Many people ask if these were created with the public domain program for such work now, but I imported the maps in Carrara, which includes some the software from Bryce, which also makes such pictures, but not as well. I imported the map data from NASA's land surveys, which took quite a long time as I was one of the first people to do it. I spoke with a developer for Carrara and he made a plugin to simplify the task, and he sent me a beta. It didn't work and since then he imp;roved the code and made a commercial product, but as I had already figured out how to do it, I din't buy it, so I can't speak for it.
I started working in srawing from sound in Reaktor, but its capabilities are limited in that respect, so I moved to Cycling74 software for the Ula project. This area contains some of the first results of my 3D AV experiments.
This artwork was rendered with Carrara Professional, from Daz3D.
You may wonder why I made all these pictures. Well, besides being a romantic at heart (and friends enjoying the pictures), I had quite a bit to learn about 3D technology--raytracing, lighting, shadows, and so on. One thing I learned was that the composition for a 2D picture rarely captures the depth of the 3D creative experience, which is truly immersive. I hope to provide something equally immersive, but with more immediate results, in my own software. Some of these pictures took several weeks to make.
One of the new possibilities with 3D art is 3D printing and sculpture. Here are some early experiments.